Effect Monster Cards
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Effect Monster Cards
These are Monsters that have effects to help you out in your duel in one way or another.
Last edited by Jack Atlus on Sat Sep 27, 2008 3:16 pm; edited 1 time in total
Re: Effect Monster Cards
-Breaker the Magical Warrior:
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Lvl 4/Dark/Spellcaster: Atk/1600 Def/1000: Effect--When this card is Normal Summoned, put 1 spell Counter on it (max 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. By removing 1 spell Counter from this card, destroy 1 Spell or Trap Card on the field.
-Ice Master:
Lvl 8/Water/Spellcaster: Atk/2500 Def/2000: Effect--You can Special Summon this card from your hand by Tributing 2 WATER monsters. Once per turn, you can place an Ice Counter on 1 face-up monster. You can Tribute this card to destroy all monsters with an Ice Counter(s).
-Sorcerer of Dark Magic:
Lvl 9/Dark/Spellcaster: Atk/3200 Def/2800: Effect--This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 2 Level 6 or higher Spellcaster-Type monsters on your side of the field as Tributes. As long as this card remains face-up on the field, you can negate the activation of Trap Cards and destroy them.
-Dark Magician Girl:
Lvl 6/Dark/Spellcaster: Atk/2000 Def/1700: Effect--Increase the ATK of this monster by 300 points for each "Dark Magicain" or "Magician of Black Chaos" in either player's Graveyard.
-Skilled Dark Magician:
Lvl 4/Dark/Spellcaster: Atk/1900 Def/1700: Effect--Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering this monster with 3 Spell Counters as a Tribute during your Main Phase.
-Silent Magician LV4:
Lvl 4/Light/Spellcaster: Effect--Each time your opponent draws a card(s), put 1 Spell Counter on this card (max 5). Increase the ATK of this card by 500 poings for each Spell Counter on this crad. If 5 Spell Counters are on this card, during the Standby Phase of your next turn, by sending this face-up card with 5 Spell Counters on it to the Graveyard, Special Summon 1 "Silent Magician LV8" from your hand or Deck.
-Silent Magician LV8:
Lvl 8/Light/Spellcaster: Atk/3500 Def/1000: Effect--This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Magician LV4". This card is unaffected by the effects of your opponent's Spell Cards.
-Card Ejector:
Lvl 3/Earth/Spellcaster: Atk/400 Def/400: Effect--Once per turn, you can select and remove from play 1 card from your opponent's Graveyard.
-Old Vindictive Magician:
Lvl 2/Dark/Spellcaster: Atk/450 Def/600: Effect--FLIP: Destroys 1 monster on the field (regardless of position).
-Dark Eradicator Warlock:
Lvl 7/Dark/Spellcaster: Atk/2500 Def/2100: Effect--This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician" on your side of the field. While this card is face-up on the field, inflict 1000 points of damamge to your opponent's Life Points each time either player activates 1 Normal Spell Card.
-Magician's Valkyria:
Lvl 4/Light/Spellcaster: Atk/1600 Def/1800: Effect--Your opponent cannot select another Spellcaster-Type monster on your side of the field as an attack target.
-Miracle Flipper:
Lvl 2/Light/Spellcaster: Atk/300 Def/500: Effect--If you control a "Miracle Flipper", you cannot Summon this crad. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.
-The Tricky:
Lvl 5/Wind/Spellcaster: Atk/2000 Def/1200: Effect--You can discard 1 card to Special Summon this card from your hand
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Lvl 4/Dark/Spellcaster: Atk/1600 Def/1000: Effect--When this card is Normal Summoned, put 1 spell Counter on it (max 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. By removing 1 spell Counter from this card, destroy 1 Spell or Trap Card on the field.
-Ice Master:
Lvl 8/Water/Spellcaster: Atk/2500 Def/2000: Effect--You can Special Summon this card from your hand by Tributing 2 WATER monsters. Once per turn, you can place an Ice Counter on 1 face-up monster. You can Tribute this card to destroy all monsters with an Ice Counter(s).
-Sorcerer of Dark Magic:
Lvl 9/Dark/Spellcaster: Atk/3200 Def/2800: Effect--This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 2 Level 6 or higher Spellcaster-Type monsters on your side of the field as Tributes. As long as this card remains face-up on the field, you can negate the activation of Trap Cards and destroy them.
-Dark Magician Girl:
Lvl 6/Dark/Spellcaster: Atk/2000 Def/1700: Effect--Increase the ATK of this monster by 300 points for each "Dark Magicain" or "Magician of Black Chaos" in either player's Graveyard.
-Skilled Dark Magician:
Lvl 4/Dark/Spellcaster: Atk/1900 Def/1700: Effect--Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering this monster with 3 Spell Counters as a Tribute during your Main Phase.
-Silent Magician LV4:
Lvl 4/Light/Spellcaster: Effect--Each time your opponent draws a card(s), put 1 Spell Counter on this card (max 5). Increase the ATK of this card by 500 poings for each Spell Counter on this crad. If 5 Spell Counters are on this card, during the Standby Phase of your next turn, by sending this face-up card with 5 Spell Counters on it to the Graveyard, Special Summon 1 "Silent Magician LV8" from your hand or Deck.
-Silent Magician LV8:
Lvl 8/Light/Spellcaster: Atk/3500 Def/1000: Effect--This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Magician LV4". This card is unaffected by the effects of your opponent's Spell Cards.
-Card Ejector:
Lvl 3/Earth/Spellcaster: Atk/400 Def/400: Effect--Once per turn, you can select and remove from play 1 card from your opponent's Graveyard.
-Old Vindictive Magician:
Lvl 2/Dark/Spellcaster: Atk/450 Def/600: Effect--FLIP: Destroys 1 monster on the field (regardless of position).
-Dark Eradicator Warlock:
Lvl 7/Dark/Spellcaster: Atk/2500 Def/2100: Effect--This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician" on your side of the field. While this card is face-up on the field, inflict 1000 points of damamge to your opponent's Life Points each time either player activates 1 Normal Spell Card.
-Magician's Valkyria:
Lvl 4/Light/Spellcaster: Atk/1600 Def/1800: Effect--Your opponent cannot select another Spellcaster-Type monster on your side of the field as an attack target.
-Miracle Flipper:
Lvl 2/Light/Spellcaster: Atk/300 Def/500: Effect--If you control a "Miracle Flipper", you cannot Summon this crad. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.
-The Tricky:
Lvl 5/Wind/Spellcaster: Atk/2000 Def/1200: Effect--You can discard 1 card to Special Summon this card from your hand
Nirina- Number of posts : 58
Age : 37
Registration date : 2008-09-22
Card Library
Giant Orc:
lvl 4 Dark Fiend ATK 2200 DEF 0 effect when this card attacks, it is changed to defense position at the end of the battle phase. this position cannot be changed until the end of your next turn.
Marie the Fallen One:
lvl 5 Dark Fiend ATK 1700 DEF 1200 effect as long as this card exists in your graveyard, increase your life points by 200 points during each of your standby phases.
Archfiend of Gilfer:
lvl 6 Dark Fiend ATK 220 DEF 2500 effect when this card is sent to the graveyard, you can activate it's effect. you can then equip it to a monster of the feild, and this card will be treated as an equip spell card that decreases the ATK of the equipped monster by 500 points.
Turbo Booster:
Lvl 1 Earth Machine ATK 0 DEF 0 effect, If you have Normal Summoned a monster this turn, you can Specail Summon this card from your hand. You can tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
Shield Warrior:
lvl 3 Earth Warrior ATK 800 DEF 1600 effect, During damage calculation, you can remove from play this card from your graveyard to prevent monsters you control from being destroyed by this battle.
Infernalqueen Archfiend:
lvl 4 Fire Fiend ATK 900 DEF 1500 effect the controler of this card pays 500 life points during each of his/her standby phases(this is not optional). when this card is specifically designated as a target of the effect of a crd controlled by your opponent, when resolving the effect, roll a six-sided die. if the result is 2 or 5 negate the effect and destroy the opponent's card. as long as this card remains on the feild, during each standby phase increase the ATK of 1 archfiend monster by 1000 points.
Terrorking Archfiend:
lvl 4 Dark Fiend ATK 2000 DEF 1500 effect you cannot normal summon or flip summon this crar unless you have an Archfiend Monser card on your side of the feild. the controler of this card pays 800 life points during each of his/her standby phases(this is not optional). when this card is specifically designated as a target of the effect of a crd controlled by your opponent, when resolving the effect, roll a six-sided die. if the result is 2 or 5 negate the effect and destroy the opponent's card. Also negate the effect of an effect monster that is destroyed by this monster in battle.
Shadowknight Archfiend:
lvl 4 Wind Fiend ATK 2000 DEF 1600 effect the controler of this card pays 900 life points during each of his/her standby phases(this is not optional). when this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. if the result is 3 negate the effect and destroy the opponent's card. the battle damage this card inflicts to your opponent's life points is halved.
Dark Necrofear:
lvl 8 Dark Fiend ATK 2200 DEF 2800 effect this card can only be special summoned by removing 3 fiend type monsters in your graveyard from play. when this card is destroyed in battle or by your opponent's card effect, it is treated as an equip spell card at the end of the turn. equip 1 of your opponent's monsters with this card. as long as it is equipped with this card you control the equipped monster.
Twin-Shield Defender:
lvl 4 Earth Warrior ATK 700 DEF 1600 effect When this card you control is destroyed by battle and sent to the graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the end of the turn.
Speed Warrior:
lvl 2 Wind Warrior ATK 900 DEF 400 effect During the battle phase of the turn you Normal Summoned this card, you can double its original ATK until the end of the battle phase.
Mystic Tomato:
lvl 4 Dark Plant ATK 1400 DEF 1100 effect When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Dark monster with 1500 or less ATK from your Deck in face-up attack position.
Sangan:
lvl 3 Dark Fiend ATK 1000 DEF 600 effect when this card is sent from the feild to the graveyard, select 1 monster with an ATK of 1500 or less from your deck, show it to your opponent, and add it to your hand. then shuffle your deck.
Sonic Chick:
lvl 1 Earth Winged Beast ATK 300 DEF 300 effect This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
Giant Germ:
lvl 2 Dark Fiend ATK 1000 DEF 100 effect when this card is sent to the graveyard as a result of battle, inflict 500 points of direct damage to your opponent's life points. you can also take cards of the same name from your deck and special summon then to the feild in face-up attack position. the deck is then shuffled.
Ghost Gardna:
lvl 4 Dark Warrior ATK 0 DEF 1900 effect, When a Face-up monster you control is selected as an attack target, you can change the target to this card. when this card is destroyed and sent to the graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the end phase.
Dark Hunter:
lvl 4 Dark Fiend ATK 1600 DEF 400 effect, This card's effect changes depending on the number of DARK monsters in your Graveyard. -1 or fewer: This card loses 400 ATK. -2 to 4: This card gains 400 ATK. -5 or more: you can send this card to the graveyard to destroy all fae-down monsters your opponent controls.
lvl 4 Dark Fiend ATK 2200 DEF 0 effect when this card attacks, it is changed to defense position at the end of the battle phase. this position cannot be changed until the end of your next turn.
Marie the Fallen One:
lvl 5 Dark Fiend ATK 1700 DEF 1200 effect as long as this card exists in your graveyard, increase your life points by 200 points during each of your standby phases.
Archfiend of Gilfer:
lvl 6 Dark Fiend ATK 220 DEF 2500 effect when this card is sent to the graveyard, you can activate it's effect. you can then equip it to a monster of the feild, and this card will be treated as an equip spell card that decreases the ATK of the equipped monster by 500 points.
Turbo Booster:
Lvl 1 Earth Machine ATK 0 DEF 0 effect, If you have Normal Summoned a monster this turn, you can Specail Summon this card from your hand. You can tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
Shield Warrior:
lvl 3 Earth Warrior ATK 800 DEF 1600 effect, During damage calculation, you can remove from play this card from your graveyard to prevent monsters you control from being destroyed by this battle.
Infernalqueen Archfiend:
lvl 4 Fire Fiend ATK 900 DEF 1500 effect the controler of this card pays 500 life points during each of his/her standby phases(this is not optional). when this card is specifically designated as a target of the effect of a crd controlled by your opponent, when resolving the effect, roll a six-sided die. if the result is 2 or 5 negate the effect and destroy the opponent's card. as long as this card remains on the feild, during each standby phase increase the ATK of 1 archfiend monster by 1000 points.
Terrorking Archfiend:
lvl 4 Dark Fiend ATK 2000 DEF 1500 effect you cannot normal summon or flip summon this crar unless you have an Archfiend Monser card on your side of the feild. the controler of this card pays 800 life points during each of his/her standby phases(this is not optional). when this card is specifically designated as a target of the effect of a crd controlled by your opponent, when resolving the effect, roll a six-sided die. if the result is 2 or 5 negate the effect and destroy the opponent's card. Also negate the effect of an effect monster that is destroyed by this monster in battle.
Shadowknight Archfiend:
lvl 4 Wind Fiend ATK 2000 DEF 1600 effect the controler of this card pays 900 life points during each of his/her standby phases(this is not optional). when this card is specifically designated as a target of the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. if the result is 3 negate the effect and destroy the opponent's card. the battle damage this card inflicts to your opponent's life points is halved.
Dark Necrofear:
lvl 8 Dark Fiend ATK 2200 DEF 2800 effect this card can only be special summoned by removing 3 fiend type monsters in your graveyard from play. when this card is destroyed in battle or by your opponent's card effect, it is treated as an equip spell card at the end of the turn. equip 1 of your opponent's monsters with this card. as long as it is equipped with this card you control the equipped monster.
Twin-Shield Defender:
lvl 4 Earth Warrior ATK 700 DEF 1600 effect When this card you control is destroyed by battle and sent to the graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the end of the turn.
Speed Warrior:
lvl 2 Wind Warrior ATK 900 DEF 400 effect During the battle phase of the turn you Normal Summoned this card, you can double its original ATK until the end of the battle phase.
Mystic Tomato:
lvl 4 Dark Plant ATK 1400 DEF 1100 effect When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Dark monster with 1500 or less ATK from your Deck in face-up attack position.
Sangan:
lvl 3 Dark Fiend ATK 1000 DEF 600 effect when this card is sent from the feild to the graveyard, select 1 monster with an ATK of 1500 or less from your deck, show it to your opponent, and add it to your hand. then shuffle your deck.
Sonic Chick:
lvl 1 Earth Winged Beast ATK 300 DEF 300 effect This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
Giant Germ:
lvl 2 Dark Fiend ATK 1000 DEF 100 effect when this card is sent to the graveyard as a result of battle, inflict 500 points of direct damage to your opponent's life points. you can also take cards of the same name from your deck and special summon then to the feild in face-up attack position. the deck is then shuffled.
Ghost Gardna:
lvl 4 Dark Warrior ATK 0 DEF 1900 effect, When a Face-up monster you control is selected as an attack target, you can change the target to this card. when this card is destroyed and sent to the graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the end phase.
Dark Hunter:
lvl 4 Dark Fiend ATK 1600 DEF 400 effect, This card's effect changes depending on the number of DARK monsters in your Graveyard. -1 or fewer: This card loses 400 ATK. -2 to 4: This card gains 400 ATK. -5 or more: you can send this card to the graveyard to destroy all fae-down monsters your opponent controls.
Similar topics
» Tuner Monsters
» Normal Monster Cards
» Fusion Monster Cards
» Ritual Monster Cards
» Speed World Card Shop
» Normal Monster Cards
» Fusion Monster Cards
» Ritual Monster Cards
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